Riotgames
Principal Software Engineer - League of Legends , UI Tooling
Los Angeles, USASep 22via Greenhouse
Full Stack
About this role
Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in many broader domains. As a Software Engineer, you'll work with both new and current technology, creating creative solutions to overcome high-volume obstacles and to bring player value. As a Principal Software Engineer on the UI Tooling team , you will develop against the foundations of the UI frameworks and authoring tools used to build experiences for League of Legends.…
This is a short excerpt. The full job description and the application are on Riotgames's own site.
More roles at Riotgames
- Director, Machine Learning Engineering - AI FoundationsRiotgames · Los Angeles, USA
- Principal Program Manager, Strategy & Operations (12 Month Contract)Riotgames · Dublin, Ireland
- Senior Manager, Software Engineering (Graphics) - League of LegendsRiotgames · Los Angeles, USA
- Music Supervision & Partnerships Lead, CN/APACRiotgames · Shanghai, China
- Associate Art Director - League CosmeticsRiotgames · Los Angeles, USA
Similar roles
- Executive Assistant - Developer PlatformCloudflare · Hybrid
- Integration Engineer, Fluid Systems TestVast · Long Beach, California, United States
- Staff Storage EngineerCrusoe · Sunnyvale, CA - US
- Principal Software Engineer, Full Stack — CodexOpenAI · San Francisco
- Principal Software Engineer, Full Stack — CodexOpenAI · San Francisco