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Riotgames

Staff Software Engineer, Engine Performance - Central Technology, Unreal Ecosystem

Los Angeles, USAOct 14via Greenhouse
Game Development

About this role

Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. We work with both new and current technology, creating innovative solutions to overcome high-volume obstacles and to deliver player value. As a Staff Software Engineer, you’ll drive important features and provide other engineers with a clear illustration of extraordinary engineering.…

This is a short excerpt. The full job description and the application are on Riotgames's own site.

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