Riotgames
Software Engineer, Services - Unpublished R&D Product (Contract)
Shanghai, ChinaApr 8via Greenhouse
Full Stack
About this role
拳头游戏的工程师不仅在特定技术领域具备深厚的专业知识,也同样重视在更广泛、多样化的领域中工作的机会。作为一名软件工程师,您还将深入参与旨在增强团队凝聚力、实现跨团队目标的项目。您将主导游戏玩法功能的开发,并为其他工程师清晰地展示何为卓越的工程实践。 作为研发部门的一名 Software Engineer, Services ,您将运用自身在技术领域的精深知识,为拳头游戏激动人心的新作注入生命力。您将与产品负责人、设计师、艺术家及其他工程师在团队中紧密合作,共同探索产品的根本性问题,并打造出能将玩家的梦想变为现实的卓越体验。理想的候选人应充满热情、积极主动,并有志于引领该游戏领域的技术愿景。 岗位职责(Responsibilities): 负责游戏服务端功能模块的开发与维护,保障服务稳定、高效与安全; 实现和优化服务端核心系统,包括用户数据、战斗逻辑等相关支撑模块; 持续改进服务端性能,定位并解决线上和测试环境中的技术问题; 参与服务端相关工具开发,提高开发与运维效率; 与客户端、策划等多团队协作,高效推动功能实现与体验落地; 跟踪主流服务端技术动态,并将优秀实践和新技术应用到项目中。 任职要求(Required…
This is a short excerpt. The full job description and the application are on Riotgames's own site.
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